The Application of AR Technology in Classrooms is now a Must for Improving the Quality of Education

Augmented Reality (AR) which began to develop quite rapidly in this era became an extraordinary phenomenon that could have a positive impact on various segments. One of them is the field of education, there are so many benefits of AR in the field of education that you need to know. Vickie S. Cook, a professor and executive director of the center for online learning, research, and services at the University of Illinois at Springfield said "Technology has been an inseparable part of the daily lives of many teenagers today since they were toddlers. But when they come to campus or school, they look for a mixture of virtual learning and face-to-face ”

The Application of AR Technology in Classrooms is now a Must for Improving the Quality of Education

Generation Z is the generation that was born after the millennial generation which is attached to technology. They tend to capture information more quickly through the sophistication of technology on social media and smartphones.

The importance of an Education Agency to be able to adapt to the development of children of generation Z will maximize the learning potential and quality of education. What needs to be considered in the education system of the z generations is that they have their own way of exploring themselves, the education institution provides enough immersive environment to support their learning.

Augmented Reality has the ability to attract users to a new world, but also has the capacity to improve the quality of education by opening up the potential for more maximum learning. By involving several senses, AR becomes one of the technologies suitable for education. Like helping with language teaching methods for preschoolers. By showing interactive virtual models and texts, students can control language learning more interesting.

Along with augmented reality, virtual reality also has a very extraordinary role in the development of education. Can be seen from the many educational institutions that began using the game method with VR technology for training simulations. For example surgery simulation games that help prospective surgeons in operating trials.

Some educators believe that the application of elements of the game and deep virtual reality can make the learning process a more memorable experience. David Kaufman, a professor in the faculty of education at Simon Fraser University, has spent almost two decades researching how gaming and technology affect education. According to him, the game has great potential in teaching.

Dr. Kaufman said that the application of VR and AR game education in the field of education could increase the involvement of students with subject subjects. Games make learning more memorable than listening to lessons in a passive way. "When you learn in a fun way, you will understand it far more," Kaufman said. He also added, "The memory of that experience is getting stronger".

Even so, he believes the use of games in the world of education should not be an absolute thing. Some schools around the world have started to include VR in their learning curriculum. The Department of Education in Nova Scotia announced that it would buy more than 500 pairs of VR headsets to support technology-based learning systems. They have a pilot program in collaboration with the Canadian National Film Council to combine Virtual Reality and Augmented Reality to guide students through ocean exploration. This program has spread to 17 schools and is planned as part of their curriculum. The use of VR and AR in education also allows students to find solutions to problems in their own way. As well as building knowledge from their experience and it is proven that this method is able to improve the learning abilities of students who have quite a low achievement.

We all know that we remember more about what we see than what we hear. Augmented Reality has now proven it. With the AR application, the 3D display helps students to understand better. Still, there are educators who believe that technology is ruining our generation. The use of smartphones in children - children certainly can not be stopped completely but can be utilized to the maximum extent possible.

Here are 5 reasons why the AR application is 'mandatory' for the current generation

1. Explain Better Complex and Abstract Concepts

There is no doubt that students will understand the concept better when they will visualize it in reality. Especially for difficult topics, students will be able to learn quickly with a 3-dimensional model representation.

2. Increase Student Engagement

AR learning provides a gamification approach to learning, which makes learning fun. As a result, this has a positive impact on students and keeps them engaged.

3. No Need for Additional Tools

Currently, 95% of teenagers have smartphones. This can be used for constructive results too. Parents and teachers do not need to pay extra to buy tools for interactive learning and teaching.

4. Practical Knowledge

Students can practice without the need for physical laboratory equipment. This is very helpful for professional courses such as medicine and engineering. Students do not have to operate on patients directly and can still learn the process.

5. Easy to Access Anytime and Anywhere

With the AR application, users can learn anytime and anywhere from their smartphone. This is the best way to replace paper books, posters, large physical models, etc.

So as a generation of technology literate, it never hurts to continue to develop AR technology for various fields, especially in education. There are many benefits of AR in the field of education that we continue to develop.

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